Digital Economy and Metaverse

⑴Is digital government communication a metaverse concept?

Abstract no, point 1: the section it belongs to

⑵ Hangzhou Digital Life Technology Co., Ltd. What is the relationship with the digital funeral Metaverse

Metaverse-related listed company concept stocks 1. RBLX Roblox Corporation, the company Roblox is the world’s largest multiplayer online creation game, and by 2019, there have been more than 500 Thousands of young developers use Roblox to develop 3D, VR and other digital content, attracting more than 100 million monthly active players. On August 4, 2020, Hurun Research Institute released “Suzhou High-tech Zone · 2020 Hurun Global Unicorn List” , Roblox is at No. 70. 2. Silk Road Vision (300556), Silk Road Vision Technology Co., Ltd. was established in 2000 and is headquartered in Shenzhen, China. Silk Road Vision, as a national professional comprehensive digital vision service provider, is based on the visual technology and application industry, focusing on In the field of CG application, at present, the company has nearly 2,500 talents, most of them are elites in the computer graphics and film and television industry. And finally realize its application value. The company’s CG visual scene comprehensive service is expected to play the core role of a basic builder in the construction of the “metaverse”. In addition, the company is also trying to enter the field of VRAR digital content development. 3. Perfect World (002624), Perfect World Co., Ltd. was established in 2004. The company’s business covers three major sectors: Perfect World Film and Television, Perfect World Games and Perfect World E-sports. It is the largest movie and game complex in my country. In August 2020 On the 4th, Perfect World ranked 61st in the 2020 CCID Most Valuable Enterprises in the Digital Economy List. The company has developed a large-scale sandbox game “My Origin”. This game is represented by Tencent. The game supports 10,000 people to be online on the same server. It adopts a fully immersive survival experience, and can build a unique home and create it freely with imagination. The concept of Metaverse has recently become popular. After all, what is the Metaverse? Why so hot? How will the future develop? What is the Metaverse? The concept of the Metaverse comes from the book Snow Crash by Neal Stephenson. Meta means “meta”, “transcendence”, verse refers to the universe, and the combined metaverse refers to a virtual world parallel to the real world supported by technologies such as AR (augmented reality) and VR (virtual reality). Simply put, everyone and things in the real world are digitally projected into this cloud world, and you can do anything you can do in the real world in this world. At the same time, you may also do things that you cannot do in the real world. Metaverse does not have and can only have one virtual world parallel to reality, it can be multiple virtual worlds exist at the same time. The final form of the Metaverse is that these worlds must be able to interconnect, and there must be a set of social and economic systems that can function in a unified manner. Most people agree that the “Oasis” in Ready Player One is the complete form or vision of the Metaverse. This will be an all-encompassing virtual world that is infinitely close to the real world, which will substitute and even compete with the real world in all aspects. “Oasis” is born out of the real world, parallel to the real world, and always online. It has a fully functioning economy, data, digital items, content and IP can all pass through it, and individual users, institutions, and companies can create content and commodities to ensure the continuous growth of the metaverse. According to the setting in “Ready Player One”, Oasis is a perfect combination of game companies using virtual reality technology and online games, providing people with a spiritual haven to escape from the world. Here people can escape from reality, enter a realistic virtual world like Oasis, become anyone and do anything. But the will of Halliday, the founder of “Oasis”, brought a huge storm to this last paradise. The will declares that if anyone can find the easter eggs he set in the “Oasis”, they can take over the “Oasis” and become the new richest man in the world. These easter eggs are hidden in the popular culture of the 1980s. Realistic Realization Form Among the current mainstream products, Roblox (the first Roblox stock in the Metaverse landed on the New York Stock Exchange on March 10, with a market value of over $40 billion on the first day of listing) is indeed the closest to the Metaverse vision. According to Roblox’s official statement, a real metaverse product should have eight elements: Identity: You have a virtual identity, whether or not it is related to a real identity. Friends: You have friends in the metaverse that you can socialize with, whether you know each other in real life or not. Immersion: You can immerse yourself in the metaverse experience and ignore everything else. Low Latency: Everything in the Metaverse happens synchronously, with no asynchrony or latency. Diversity: The Metaverse� Provide a variety of rich content, including gameplay, props, art materials, etc. Anywhere: You can log into the Metaverse from any device and immerse yourself in it anytime, anywhere. Economic System: As with any complex large game, the Metaverse should have its own economic system. Civilization: The Metaverse should be a virtual civilization. To achieve the above experience, at least technical support in VR, AR, AI, blockchain, edge computing, etc. is required. What is the reason for the explosion? In fact, the most direct reason for the popularity of the Metaverse is that technological development has expanded the boundaries of imagination. As the technical foundation of Metaverse, VR, AR, AI, blockchain, etc. have ushered in a period of rapid growth. Virtual reality (English: virtual reality, abbreviated VR), referred to as virtual technology, also known as virtual environment, is the use of computer simulation to generate a virtual world of a three-dimensional space, providing users with visual and other sensory simulations, so that users feel as if they are in the real world, Instant, unrestricted observation of things in three-dimensional space. From a technical point of view, the virtual reality system has the following three basic characteristics: namely, the three “I” immersion-interaction-imagination (immersion-interaction-imagination), which emphasizes the leading role of people in the virtual system. From the past, people can only observe the processing results from the outside of the computer system, to people can immerse themselves in the environment created by the computer system. With the advancement of professional VR equipment and the reduction in price, it is only a matter of time before the metaverse and VR are bound. In order to support the identity and economic system, the Metaverse needs to rely on blockchain technology to establish credibility. The popularity of blockchain in recent years has also provided technical support for the realization of the metaverse. Of course, in order to ensure the diversity of the metaverse, edge computing technology is needed to ensure that all users have a similar and smooth experience. Of course, the above technological development is not achieved overnight, but the explosive development of technology in recent years has indeed provided the foundation for the realization of the Metaverse. In addition, due to the epidemic, everyone began to pay attention to the construction of virtual scenes. In reality, there are also some achievable examples. For example, with the help of the epidemic, the famous American singer Travis Scott held a virtual concert in the game “Fortress Night”, and 12.3 million gamers around the world became the virtual concert audience. During the epidemic, the University of California, Berkeley, in order not to let students miss the graduation ceremony because of the epidemic, rebuilt the campus in the sandbox game “Minecraft”, and the students gathered in virtual avatars to complete the ceremony. In addition, ACAI, a top AI academic conference, held a 20-year seminar on the Nintendo game “Animal Crossing Club”, and the speaker played PPT in the game to give a speech. For the imagination of the future, there is a view that in about 100 years, the metaverse may replace the real world and become the main scene of human life.

⑶ What is the concept of metaverse

The so-called “metaverse”, called Metaverse in English, is a collection of virtual time and space, composed of a series of augmented reality (AR) ), virtual reality (VR) and the Internet (Internet). The metaverse is not a real world, but a virtual world, and the metaverse is a virtual world of the future (which doesn’t exist yet).
The Metaverse is a concept that was proposed 29 years ago, but after absorbing the increasingly mature technological achievements of AI, game engine, AR/VR, blockchain and other technologies in recent years, it has also become popular in the A-share market. Gaining more and more attention (metaverse concept stocks). Whether it is now or in the future, the metaverse market has great development space and market prospects. But at present, the “Metaverse” is still in the stage of conceptual speculation, we need to distinguish carefully, and blind speculation is not recommended.
The definition given by Roblox includes eight elements: identity, friends, immersion, low latency, diversity, anytime, anywhere, economic system and civilization. There are many elements, and behind each element, there is a series of explanations. In short, one sentence is not clear, which just shows the ambiguity of this concept. Through the “archaeology” of the conception and concept of the metaverse, the metaverse can be cross-defined from the four aspects of space-time, authenticity, independence, and connectivity. From the perspective of space-time, the metaverse is a digital world that is virtual in the spatial dimension and real in the time dimension; from the perspective of authenticity, there are both digital replicas of the real world and creations of the virtual world in the metaverse; from independent From the perspective of nature, the Metaverse is a parallel space that is closely connected with the external real world and is highly independent; from the perspective of connectivity, the Metaverse is a sustainable, wide-coverage space that includes networks, hardware terminals, and users. virtual reality system. To be precise, the metaverse is not a new concept, it is more like the rebirth of a classic concept, a concept materialization under new technologies such as extended reality (XR), blockchain, cloud computing, and digital twins.
On October 13th, the first Metaverse in ChinaAssociation organization – China Private Science and Technology Industrialists Association Metaverse Working Committee was established in Beijing. According to Wu Gaobin, Secretary-General of the Metaverse Working Committee, the Metaverse Working Committee was initiated by nearly 70 institutions including “Financial Service for Industry, Education and Research”, and received more than a dozen awards including culture, wisdom, rural revitalization, intelligent manufacturing, VR, artificial intelligence, etc. Strong support from institutions and associations in the field. It is worth mentioning that on September 19, the Metaverse Working Committee, which is still in the preparatory period, carried out the online metaverse popularization work of “Metaverse First Lesson 50 Experts”; At the expo, Hangzhou, the first city acceleration base of China Metaverse, was officially launched, and working meetings were launched in Shenzhen and Hangzhou. It is reported that the Metaverse Committee is guided and managed by the Secretariat of the China Private Technology Entrepreneurs Association. and supervision.
Xinhua Finance, Beijing, November 1st (Reporter Han Jie) With the development of 5G, big data, AI and other technologies, the combination of virtual and reality seems to be an irresistible trend, and is considered to be a new trend in the next generation of Internet. The morphological metaverse has also been pushed to the vent. Industry experts said at the recent National Metaverse + Engineering Conference and the unveiling ceremony of the Metaverse Working Committee of the Chinese People’s Association that the popularization of the Metaverse in the future will promote the accelerated and in-depth integration of the real economy and the digital economy, and the value of various technologies will also be enhanced. It is gradually emerging in the real industry.

⑷ What is the latest concept of “metaverse”?

Metaverse is to enter a virtual world with the help of real VR headsets or brain-computer interfaces and other devices In the real world, you can conduct social activities, competitions, life and other activities, and experience everything in the virtual world immersively.
In short, it is based on modern technological equipment to build a virtual world that is indistinguishable from the real world, in which we can live, socialize, work, etc. It can be said to be a virtual reality space parallel to the real world .

⑸ What is the Metaverse

The Metaverse is a collection of virtual time and space, consisting of a series of augmented reality (AR), virtual reality ( VR) and the Internet (Internet). Represents the concept of “Beyond the Universe”: a virtual space that runs parallel to the real world. Actually I don’t know what the Metaverse is, this is the easiest explanation to search on the web.

⑹ Why the concept of “metaverse” can suddenly explode this year

1. Origin

The concept of “metaverse” originated from American writers Snow Crash, a 1992 science fiction novel by Neal Stephenson. The novel builds a shared virtual world where real people can live and socialize, and parallel the real world. The concept of the Metaverse has become popular again, due to Facebook’s name change. Facebook changed its name to Meta, announcing that it was focusing on pivoting to emerging computing platforms, primarily virtual reality.

The boundary between games and reality is blurring. The metaverse is not just a game, it is a new path for human society to expand into the digital space. It is even a new era of historic significance like the age of navigation, the age of the industrial revolution, and the age of spaceflight.

⑺ LV Metaverse Mechanism and Economic Model

Abstract Metaverse enriches the transformation model of the digital economy and integrates digital financial achievements such as DeFi, IPFS, and NFT.

⑻What is the relationship between IXT and the Metaverse

The cold spring rain beats against the window. Originally, my emotions were suppressed due to the long-term recovery after the operation, which made me even more depressed. There was no one around, and I felt a sense of loneliness, as if I had been forgotten by the world. Apparently it works just fine without me. At this time, the postman came with a note. This is written by a teacher, and I go to school every morning

⑼ What is the Metaverse, and which Internet companies have launched Metaverse-related businesses

What is the Metaverse?

“Metaverse” first appeared in a science fiction novel “Avalanche” in 1992, derived from the word “Metaverse”, people can have their own virtual doubles in “Metaverse”, this virtual world It’s called the “metaverse”.

⑽ What is the Metaverse Economy

The development of the Metaverse can be closely related to games and social interaction, which makes many The company is bullish on the future of the Metaverse. The development of the metaverse will also bring new business models. During the game, many players spend in-game currency to purchase skins, and then players can get more virtual items by completing tasks. If some items are rare items, you can Trading through the secondary market, then the benefits of this second-hand market are immeasurable.

The Metaverse is a further interpretation of the experience economy.All objects in the dimension of the universe may be virtual, only perception is close to reality, the premise of people spending money to buy is experience, and the second is actual goods or services, or it can be said that the metaverse enterprises sell Commodities themselves are perceptual experiences for different groups of people.

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