stepn is a web 3 lifestyle app with social-fi and game-fi elements
players can make handsome earnings by walking, jogging, or running outdoors
How to Play？
StepN is a program that really puts “healthy living + DEFI + NFT” through. The healthy life of running is also easy to be accepted by people outside the circle.
The project is still in the early stage, StepN has recently been listed on the IEO of Cryptocurrency, and the team is also iterating to launch more ways to play; the project has a high degree of attention, in the WeChat group or disco, people are very enthusiastic and play very high.
The threshold to enter StepN world is to buy a virtual running shoe with SOL, the current floor price of virtual running shoe is about 10 SQL, then download the APP with outdoor running to get token rewards. In the APP there are many games to play, including open boxes, lottery and so on.
After reading the above pioneering knowledge, the next focus of this article is the strategy shared by senior player @make96. I hope that after reading this introduction, readers will be able to step into the world of StepN before anyone else.
First of all, let’s briefly explain the basic logic of this game. It is that you buy a certain number of shoes (virtual), and then you will be given a certain number of energy points. Each energy point corresponds to 5 minutes. You can earn gst by exercising within the time you have energy points.
He is currently only applicable to outdoor running/walking. Because such a game is linked to money after the need to prevent cheating. The current way of outdoor running, this program has basically solved the problem of anti-cheating.
You can take a look at the table above. That is, if you have 1 pair of shoes, you can have 10 minutes of GST-earning exercise time; if you have 3 pairs of shoes, you have 20 minutes of GST-earning exercise time; if you have 9 pairs of shoes, you have 45 minutes, and so on. At most, you have 30 pairs of shoes and 100 minutes of earning time.
This “number of shoes linked to energy” is one of the foundations of the economic model of the program. Since new entrants need to have shoes to earn energy points, the price of shoes keeps rising as more and more people enter the program.
Of course, the project has been developing a rental function, so when the time comes, the threshold for newcomers to enter the field can be greatly reduced.
It is advisable to play this all by yourself to read the project white paper.
For newcomers, once they come up, they will encounter the problem of how to enter the field. Let’s say, in the end, you buy a few pairs of shoes to buy what kind of shoes?
I have made an analysis table for your reference.
The data is not up to date, but the conclusion is still basically useful. It is that you can see the difference in the number of different shoes at the time of entry and the different combinations of shoes such that the time to return the capital varies through the table above.
Then each person has to decide which way they want to start playing based on the amount of money they want to put in, their physical condition (walking, jogging, or running), the amount of time they can spend on exercise each day, and so on.
I’ve written a bunch of notes on this table, which actually reflects the fact that this table only covers a portion of what to consider. This game is quite interesting, and there are many other things that I will add now.
An important point in this game is that it reflects the value of people’s time. Once you have the shoes, you must keep updating them. At each level, you can add a certain number of points to the attribute parameters of the shoes. The increase in attribute points affects your efficiency in earning GST, the chance of getting treasure chests, etc.
Shoes are divided into different quality levels: common (also known as gray), non-common (also known as green), rare (also known as blue), and epic and legendary. Different quality levels of shoes, in each level of the increase in the number of attribute points is not the same. In fact, it can be understood as the same time different shoes “ability to increase the efficiency” is different. The actual situation is that this difference is quite large.
From the Excel table that I made, three pairs of all-gray payback time should be the fastest. But this is only considering the case of earning gst. This game also allows you to get treasure chest drops while running. There will be gems in the treasure chests. Gems have value. Let’s say a level 2 gem is now basically equivalent to a pair of shoes. That means if you get good gems, your return time will be shorter.
And the probability of getting a treasure chest to fall is related to the movement time and the value of the luke attribute of the shoes.
In this way, the greater the value of the attributes obtained when upgrading shoes of different levels, the faster the growth of the parameters will certainly be.
So now we generally believe that a pair of green shoes as the main shoe with other ordinary shoes is the most cost-effective way to enter the field (because green shoes add 6 attribute points per level, gray shoes only 4, and blue shoes are too expensive).
What I just said is that the quality of the shoes (color) corresponding to the initial attribute points is different for each level when you can get different attribute points.
Then say a little more specific words is currently using 1 green 2 gray and 1 green 8 grays into the way more:.
1 green 2 grays, you can have 4 points of basic energy points because you have 3 pairs of shoes, because of which 1 pair of green shoes and then increase 1 energy points, so there are 5 energy points – 25 minutes a day to earn GST time through exercise.
1 green 8 gray, you can have 9 points of basic energy points due to 9 pairs of shoes, due to which there is 1 pair of green shoes and then increase 1 energy point, so there are 10 energy points – 50 minutes a day to earn gst through exercise.
After talking about the quality of shoes, let’s say a little more about the type of shoes.
Shoes are divided into four types, each corresponding to the best speed range. This depends on each person’s own athletic quality and physical condition. Of course, you can also see trainers (that is, all-around shoes). Their speed range is a variety of speeds because of their wide range of applications, so the price of trainers in 4 types of shoes can be quite high.
The last column of this table also reflects the efficiency of different types of shoes, with earning GST also having differences.
Of course, these differences are reflected in the market price of the shoe. Running shoes are not so easy to hold because of the higher requirements for speed, so the relative price of the 4 types of shoes is the lowest (although runner running shoes earn GST efficiently).
Having said that, don’t complicate things. In fact, we must first focus on the essence of this game—to motivate people to go outdoors to run, improve their health, while also earning money. Its logic, I tell you, helps you make decisions when you enter the game. Of course, if you don’t think about it that much, it doesn’t matter. Even if you just buy a pair of shoes and run, it’s still valuable. And only if you participate in it, will you gain an increasingly comprehensive and deep understanding.
Again, I’ll share my understanding of the economic model of this game with you.
What I appreciate is that this project is not like many other projects, where coins are issued as soon as they come up for sale.
The initial shoes of this project are not sold but given away. So if you go into the APP marketplace, you will see shoes with a number within 10,000, also known as “Genesis shoes,” which are not sold but given away at the beginning.
Then each pair of shoes can be minted seven times. That is to say, you can give birth to seven cubs. So the latter ones with big numbers are the shoes that the users mint out.
This project undoubtedly belongs to Gamefi, and all Gamefi, like, the most basic logic, as more and more users, he will certainly be able to grow, NFT prices, etc. will also go up. And this project started last August and won fourth place in Solana’s hackathon. On the one hand, the strength of the project is still good. On the other hand, it is still at a relatively early stage (although not the earliest).
Many of the projects’ later problems are due to inflation in the system. The economic mechanism collapses. This project has been highly concerned about this problem since its inception. There are also several experts in 3A games to give them advice as consultants in economic model design.
This game digs out the GST, at least so far, in a deflationary situation. The initial price was $0.1 a, now it has risen to $3.5 a. The reason for this deflation is that he has designed a variety of ways to consume GST inside the game. If you come in and play, you will immediately experience it.
Another thing that I am optimistic about with regards to him is that his user base is not only people from the coin world. Many people will recommend it to their family members, including the elderly, after they start exercising themselves. In this way, his future user base will probably be very large.
I recommend you use my excel file above when you buy shoes. Enter each parameter and price item by item. This will avoid poor consideration.
I will talk about my view on the barriers or moat of this project.
This project seems to be one of the leading projects in the development of move2earn. Why does he only do walking or running? Not to mention that other sports are not included.This involves its anti-cheating system.
Because once it comes to earning money, people will think of all kinds of ways to do that. Some people just drive an electric car and then their arms mimic the posture of running, swinging up and down. The company’s main business is providing a wide range of products and services to its customers. If a person runs with two phones at the same time, the anti-cheat system should be relatively easy to identify. But now they are still doing so.
But I think if your energy bar is too long, like a family relay run, this kind of thing is very good.
Back to the matter of the project’s anti-cheating system: Outdoors, walking or running, he can be tracked by GPS, cell phone vibration, and so on, a combination of ways to determine whether they are indeed doing these sports. Other sports currently do not have a particularly mature means of discernment. It will only take one to develop a new sport. I think StepN at least tried so far without any problems, which can also form a certain barrier. I’m afraid it’s not so easy for others to do this well.
Reminder: [The color of the grade of the shoe depends on the color of the oval box that contains its number; make sure you don’t get it wrong; it’s not the color of the shoe itself]
Let’s say that the above picture of the red box of this pair of shoes is actually a pair of gray shoes, that is, ordinary shoes.
At the same time, he has minted twice, said to have given birth to two pups, and the first two mints cost the lowest, each time 100gst * 2 pairs of shoes. After that, the mint’s cost becomes more and more expensive.
Energy basic points depend on the number of shoes you have. Each pair of green shoes can add one energy point, and each pair of blue shoes can add two energy points.
Every day [can use] the energy. The system is divided into 4 times give you every 6 hours to give you 1/4 of the total number of energy points for the day.
This means you have to make room for this 1/4 of your energy progress bar the next time the system charges 1/4 of your energy points. Otherwise, the next 1/4 of the energy will not be charged, which means you waste time earning GS T’s.
① is the durability of the shoes. Before each upgrade, repair the shoes to bring the durability back to 100%. Durability depends on the resilience property of the shoes. It is widely believed that the maximum increase of 35 points will do the trick.
② is the GST capped value. My shoes can earn up to 225 GST a day, and I have earned 96.92 GST so far. 21:00 every night to clear.
③ is the energy bar. I have 9 pairs of shoes, so there are 9 basic energy points. Since my main shoe is a blue shoe, add 2 energy points and I actually have 11 energy points. At the moment, I have 2.7 available energy points; after 3 hours and 16 minutes, I charge the next 1/4 energy point.
④ is the treasure chest slot. Each person has only 4 treasure chest slots. There is a time display above the treasure chest slots. If you get a treasure chest after the run, then the countdown will start. When the countdown is over, it is free if you open the treasure chest. If you open the treasure chest before the countdown ends, then you need to spend GST. Like me, all 4 treasure chest slots are full, I will spend GST to open one of the treasure chests before the next run in order to make room for the potential treasure chest.
But depending on the odds of getting a treasure chest for each one, you don’t necessarily have to spend money to open it. Because of my high shoe luck value and also because of my long time per movement, I have a higher probability of getting a second-level treasure chest. Then spending money to open a second-level treasure chest is worth doing because there may be second-level gems inside the second-level treasure chest, and the price of second-level gems is much higher than the value of the GST needed to open the chest.
If there are gems in the first-level treasure chest, they are basically first-level gems, and first-level gems are now so cheap that they may not cover the gst you spend to open the chest.
In the picture,
① is the number of shoes. The number of these shoes is within 10,000. So this is a pair of Genesis shoes. Genesis shoes on the market are often more than twice as expensive as shoes in the same class. And the number of these shoes is small, within 100, so they may be worth more. The project side says it wants to empower Genesis shoes, but it’s not clear what approach is used either. However, judging from the market response, people are not waiting, and the price has been going up for a long time.
② is the grade. The highest-ranking pair of your shoes (not necessarily the main shoe) determines the maximum amount of GST you can earn per day.
③ are four different attributes. Efficiency is efficiency, which corresponds to the efficiency of earning GST. The higher the value, the more GST you earn per unit of time. “Luck is luck,” which corresponds to the probability of getting a treasure chest. People who work out for a long time and get better at it have better chances of finding treasure in the chest.
Comfort is comfort. There is nothing corresponding to the function yet, but it will be corresponding to digging GMT.
Resilience is elasticity, which corresponds to the speed at which the durability of the shoe decreases. The higher the resilience value, the less the durability decreases per unit of time, thus the less it costs to repair the shoe after each run.
Each time you upgrade, you can get 4 (gray shoes), 6 (green shoes), or 8 (blue shoes) attribute points. You can allocate them yourself and see which attribute adds how much.
The attribute points added to the shoes in my picture above are quite reasonable.
④ is the slot. You can tell the type of slot by the color. If you put a resilience gem in this slot, then you can add points to your resilience attribute.
The second level gem generally adds 8 points and 40% of the base attribute, – equivalent to a one-time solution to the points of the gray shoes on more than 2 levels. — This also reflects the importance of the initial attributes of the shoe. If the initial attributes are low, this 40% has not much meaning. It would be a pity.
The new account should have some GST (such as 30), shoes bought immediately after the start of the upgrade. Although the shoes have a 24-hour cooldown cooling period to start running (while charging energy points), once bought in hand, they can immediately be upgraded. A day later, it can already be roughly upgraded to level 5. The value of time is critical.
main shoes: blue, level 24, attributes: efficiency 150.9, luck 98.2, comfort 22.9, flexibility 40.4
Running Situation: 9.88km, 42 minutes, 23 seconds, 2.29gst/min, 96.92gst, 1 level 2 treasure box.